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Get Current Line Context

Blueprint display name: Get Current Line Context
Declaring type: UAdvancedDialogueComponent
Blueprint category: Dialogue|Current
Exposure: BlueprintPure

Read the current line presentation as one context. An invalid Line Request ID means no line is active. Use On Dialogue Line Started to receive new presentations.

FAdvancedDialogueLineContext GetCurrentLineContext() const;

No declared parameters beyond the implicit instance target (where applicable).

Return: FAdvancedDialogueLineContext. As a BlueprintPure function it is an expression node without execution pins.

Read runtime presentation and state; do not use invalid IDs after the session changes. For a larger workflow, see the feature guide.

The reflected declaration and tooltip are confirmed in the provided source. Exact pin layout, widget visibility, gameplay success and cooked-build behavior were not observed in a live Unreal Editor in this environment. Validate against your engine version and inspect failure outputs when present.

  • Declaration: Source/AdvancedDialogue/Public/AdvancedDialogueComponent.h
  • No matching out-of-line implementation found by this source inventory; may be inline in the header or an interface/event declaration.