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Get Current Line Continue Mode

Blueprint display name: Get Current Line Continue Mode
Declaring type: UAdvancedDialogueWidgetBase
Blueprint category: Dialogue|UI|Continue
Exposure: BlueprintPure

Effective component continuation mode, or Manual when no component is assigned. Manual alone does not imply an active line.

EAdvancedDialogueContinueMode GetCurrentLineContinueMode() const;

No declared parameters beyond the implicit instance target (where applicable).

Return: EAdvancedDialogueContinueMode. As a BlueprintPure function it is an expression node without execution pins.

Use with a Widget Blueprint derived from the matching base and a bound dialogue component as applicable. For a larger workflow, see the feature guide.

The reflected declaration and tooltip are confirmed in the provided source. Exact pin layout, widget visibility, gameplay success and cooked-build behavior were not observed in a live Unreal Editor in this environment. Validate against your engine version and inspect failure outputs when present.

  • Declaration: Source/AdvancedDialogue/Public/AdvancedDialogueWidgetBase.h
  • Out-of-line implementation match: Source/AdvancedDialogue/Private/AdvancedDialogueWidgetBase.cpp