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Compatibility and verification

  • Plugin VersionName: 1.0 (Version: 19)
  • Runtime module: AdvancedDialogue
  • Editor module: AdvancedDialogueEditor
  • Plugin dependencies: GameplayTagsEditor and DataValidation, enabled in the .uplugin

The source contains compiler-version conditional branches including UE 5.8 and UE 5.4 checks. Those branches are not evidence that each of those versions passed a full compile, editor, cook and packaged-game test. The .uplugin contains no definitive tested-version matrix.

  1. Install on each intended Unreal Engine minor release and compile both targets.
  2. Create assets using the editor menu; reopen after saving.
  3. Run a dialogue with manual/automatic continuation, choices, event/provider callbacks, sound and camera requests.
  4. Capture and restore state in a fresh session and verify the result.
  5. Cook/package the actual game and test on the target platform.
  6. Document engine version, platform, test commit and pass/fail outcome.

This documentation build did not execute these Unreal Engine tests.